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Pong3D
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Module Hierarchy
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Class Hierarchy
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Class Hierarchy
direct.showbase.DirectObject.DirectObject
:
This is the class that all Direct/SAL classes should inherit from
direct.fsm.FSM.FSM
:
A Finite State Machine.
gamelogic01.gameLogic01
pong3dglo.myGame
:
Pong game logic derived from simple gemelogic base class.
direct.showbase.ShowBase.ShowBase
gamelogic01.gameLogic01
pong3dglo.myGame
:
Pong game logic derived from simple gemelogic base class.
dgstuff.dgstuff
dgstuff.dginput
dgstuff.dgscroll
:
An helper class to ease to make a scroller panel
dgstuff.dgmenu
dgstuff.dgtable
:
Helper class to ease making of a scrolling table og columnar data.
easyinput.easyinput
:
A class to ease the input bind of actions.
gamelogic01.gameplaybase
:
To make a custom game, fist start subclassing this.
pong3dgpl.gameplay
:
Pong3D gameplay class.
object
:
The most base type
gamelogic01.gametitle
:
The game presentation class.
scorer.scorer
:
A class to keep scores
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Pong3D
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